This valuable little book offers a thorough introduction to the open-source electronics prototyping platform that's taking the design and hobbyist world by storm. Getting Started with Arduino gives you lots of ideas for Arduino projects and helps you get going on them right away. From getting organized to putting the final touches on your prototype, all the information you need is right in the book.
Inside, you'll learn about:
Interaction design and physical computing
The Arduino hardware and software development environment
Basics of electricity and electronics
Prototyping on a solderless breadboard
Drawing a schematic diagram
Chapter 1 Introduction
Chapter 2 The Arduino Way
Chapter 3 The Arduino Platform
Chapter 4 Really Getting Started with Arduino
Chapter 5 Advanced Input and Output
Chapter 6 Talking to the Cloud
Chapter 7 Troubleshooting
Appendix Reading Resistors and Capacitors
Appendix Arduino Quick Reference
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