Programming Video Games for the Evil Genius
Always wanted to be a genius game creator? This Evil Genius guide goes far beyond a typical programming class or text to reveal insider tips for breaking the rules and constructing wickedly fun games that you can tweak and customize to suit your needs!
In Programming Video Games for the Evil Genius, programming wunderkind Ian Cinnamon gives you everything you need to create and control 57 gaming projects. You'll find easy-to-follow plans featuring Java, the most universal programming language, that run on any PC, Mac, or Linux computer.
- Illustrated instructions and plans for an awesome mix of racing, board, shoot 'em up, strategy, retro, and puzzle games
- Gaming projects that vary in difficulty-starting with simple programs and progressing to sophisticated projects for programmers with advanced skills
- An interactive companion website featuring a free Java compiler, where you can share your projects with Evil Geniuses around the globe
- Removes the frustration-factor-all the parts you need are listed, along with sources
Regardless of your skill level, Programming Video Games for the Evil Genius provides you with all the strategies, code, and insider programming advice you need to build and test your games with ease.
Table of Contents
Chapter 1. Java Jumpstart
Chapter 2. Racing Games Radical Racing Screen Skier
Chapter 3. Board Games Whack-an Evil Genius Tic-Tic-Toe Boxing
Chapter 4. Shoot-'Em-Up Games Snake Pit Space Destroyers
Chapter 5. Strategy Games Bomb Diffuser Trapper
Chapter 6. Retro Games Oiram Java Man
Chapter 7. Brain Busters Memory Ian Says
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