Making Embedded Systems Design Patterns for Great Software
Interested in developing embedded systems? Since they don't tolerate inefficiency, these systems require a disciplined approach to programming. This easy-to-read guide helps you cultivate a host of good development practices, based on classic software design patterns and new patterns unique to embedded programming. Learn how to build system architecture for processors, not operating systems, and discover specific techniques for dealing with hardware difficulties and manufacturing requirements.
Table of Contents
Chapter 1- Introduction.
Chapter 2- Creating a System Architecture.
Chapter 3- Getting Your Hands on the Hardware.
Chapter 4- Outputs, Inputs, and Timers.
Chapter 5- Managing the Flow of Activity.
Chapter 6- Communicating with Peripherals.
Chapter 7- Updating Code.
Chapter 8- Doing More with Less.
Chapter 9- Math.
Chapter 10- Reducing Power Consumption.
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