Friday, 20 November 2015

Learning Android Game Programming (A Hands-On Guide to Building Your First Android Game)

Book Description

The book starts with an up-to-the-minute overview of today's Android mobile games marketplace, reviews each leading genre, and teaches you the foundational concepts of game development. You'll design a simple game, then master every step of game development with AndEngine—the powerful, open source, free game-development engine. Every chapter teaches with sample code you can actually use, including many examples drawn from the published game, Virgins Versus Vampires (V3).

Table of Contents
1. Mobile Games
2. Game Elements and Tools
3. The Game Loop and Menus
4. Scenes, Layers, Transitions, and Modifiers
5. Drawing and Sprites
6. Animation
7. Text
8. User Input
9. Tile Maps
10. Particle Systems
11. Sound
12. Physics
13. Artificial Intelligence
14. Scoring and Collisions
15. Multimedia Extensions
16. Game Integration
17. Testing and Publishing

You can download this book from any of the following links. If any link is dead please feel free to leave a comment.
Download Here 

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