Learning Android Game Programming (A Hands-On Guide to Building Your First Android Game)

Book Description

The book starts with an up-to-the-minute overview of today's Android mobile games marketplace, reviews each leading genre, and teaches you the foundational concepts of game development. You'll design a simple game, then master every step of game development with AndEngine—the powerful, open source, free game-development engine. Every chapter teaches with sample code you can actually use, including many examples drawn from the published game, Virgins Versus Vampires (V3).

Table of Contents
1. Mobile Games
2. Game Elements and Tools
3. The Game Loop and Menus
4. Scenes, Layers, Transitions, and Modifiers
5. Drawing and Sprites
6. Animation
7. Text
8. User Input
9. Tile Maps
10. Particle Systems
11. Sound
12. Physics
13. Artificial Intelligence
14. Scoring and Collisions
15. Multimedia Extensions
16. Game Integration
17. Testing and Publishing

You can download this book from any of the following links. If any link is dead please feel free to leave a comment.
Download Here 

Copyright Disclaimer
This site does not store any files on its server. We only index and link to content provided by other sites. Please contact the content providers to delete copyright contents if any and email us, we'll remove relevant links or contents immediately.

Share this article :

+ comments + 2 comments

2 November 2016 at 14:48

Given link's server is down for maintenance...

11 November 2016 at 21:07


Post a Comment

Support : Creating Website | Johny Template | Mas Template
Copyright © 2011. FREE ENGINEERING BOOKS - All Rights Reserved
Template Created by Creating Website Published by Mas Template
Proudly powered by Blogger