Friday, 20 November 2015

Learning HTML5 Game Programming (A Hands-on Guide to Building Online Games Using Canvas, SVG, and WebGL)

Book Description

HTML5 will transform web and mobile gaming. As new browsers rapidly adopt it, HTML5 will do everything "legacy" technologies such as Flash and Silverlight have done - and much more. In Learning HTML5 Game Programming, pioneering developer James L. Williams gives you all the knowledge, code, and insights you'll need to get started fast!
Williams combines detailed explanations of HTML5's key innovations with examples, including two case study applications that address the entire development process.

Table of Contents
Chapter 1 Introducing HTML5
Chapter 2 Setting Up Your Development Environment
Chapter 3 Learning JavaScript
Chapter 4 How Games Work
Chapter 5 Creating Games with the Canvas Tag
Chapter 6 Creating Games with SVG and RaphaëlJS
Chapter 7 Creating Games with WebGL and Three.js
Chapter 8 Creating Games Without JavaScript
Chapter 9 Building a Multiplayer Game Server
Chapter 10 Developing Mobile Games
Chapter 11 Publishing Your Games

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